A video game tests racial bias - and the willingness to pull the trigger
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From Mediation Channel |

Joshua Correll, a member of the University of Chicago Department of Psychology faculty, in conjunction with his work with the Stereotyping & Prejudice Research Laboratory, has created The Police Officer’s Dilemma, a video game that tests the effect of racial bias on decisions to shoot.
When you launch the game, you are presented with a series of images of young men against various backgrounds. Some of the men hold guns, while others hold innocent items like cellphones or soda cans. Half of the men are black and half are white. You must shoot all armed men but holster your gun at the sight of those who are unarmed. The game tests whether the target’s race influences the decision to shoot. The results are chilling:
Participants shoot an armed target more quickly and more often when that target is Black, rather than White. However, participants decide not to shoot an unarmed target more quickly and more often when the target is White, rather than Black. In essence, participants seem to process stereotype-consistent targets (armed Blacks and unarmed Whites) more easily than counterstereotypic targets (unarmed Blacks and armed Whites).
To play the game, you can test yourself with the beta version. You may be shocked by the results.
(Via On the Ground.)
Biography
Diane Levin is a dispute resolution professional in the
While real-world, in-person interactions are important to her work, the internet plays an integral role. Someone who actually builds web sites for fun, Diane serves as technology consultant to mediators and other service providers. She was one of the first people in the world to blog about ADR, and for three years has published the award-winning MediationChannel.com. She also tracks and catalogues ADR blogs world-wide at ADRblogs.com, where she has created a community for bloggers writing about constructive ways to resolve disputes.
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